Here at Black Moon Syndicate, we pride ourselves in delivering rich and polished experiences that our fanbase can enjoy and immerse themselves into. Here are some of our fan made media!
A third video highlighting our insanity, in SHENANIGANS III!
A sequel to our original video "SHENANIGANS" but with more insanity!
Black Moon Syndicate take on the Race for Stanton, but we reallocate Hurston resources instead!
Kicking off Piracy week early with a strong one! We do silly speeches and pirate some people, sadly people refuse to carry much cargo these days, but explosions happened and we made some GREAT salvage money!
BMS take down the Apex Irradiated Valakkar, a new PvE boss and only place to grab the new resources!
Black Moon Syndicate is a no-drama, content-focused Star Citizen organization built around teamwork, fun, and flexibility. We welcome pirates, bounty hunters, industrialists, haulers, and more — all under one banner
Founder and ultimate authority of the Black Moon Syndicate.
Dawnkeeper
Leadership
High Command officers guiding strategy, diplomacy, and long-term vision.
Luminaries
Leadership
Division leaders overseeing daily operations and enforcing Syndicate directives.
Lunar Officers
Leadership
Media & PR Officer, managing the Syndicate’s image, communications, and outreach.
Blackwire
Leadership
Security & Defence: asset protection, surveillance, and rapid response.
Nyxward
Core Division
Trade & Logistics: manages commerce, supply chains, and profit flow.
Lunaris
Core Division
Industrial & Manufacturing: mining, salvage, and resource integration.
Ashborne
Core Division
Engineering & Gunnery: multicrew operations, repairs, and turret/gunnery roles.
Emberlune
Core Division
Pilots: elite ace pilots specializing in space superiority and strike operations.
ALTA
Elite Sub-Division
Ground Personnel: elite FPS operators trained for ground combat, boarding, and tactical incursions.
TERRA
Elite Sub-Division
Whether you're here for AUEC, combat, or just the camaraderie — there's a spot for you. PvP is welcome but never forced. Chill vibes, zero pressure.
Mining and salvage involve the collection of valuable resources, whether extracted from planetary bodies or recovered from derelict ships and wreckage, for use or sale.
The introduction of the Pyro system was intended to give PvP players a dedicated space, but it often devolves into a chaotic, repetitive deathmatch.
Trading in Star Citizen is a Career that carries with it moderate to severe risk, but moderate reward.